Organelle Upgrades
|
|
37
|
6811
|
February 7, 2023
|
Cell Division
|
|
13
|
3324
|
January 20, 2023
|
Growth Rate, Reproduction and Maturity Time / Cost
|
|
16
|
1847
|
January 9, 2023
|
Behavior Editor Implementation
|
|
12
|
4697
|
January 6, 2023
|
Passive absorption mechanic discussion
|
|
2
|
724
|
January 2, 2023
|
Radiotrophy
|
|
16
|
5714
|
January 2, 2023
|
Organelle Unlocks
|
|
51
|
6141
|
December 16, 2022
|
A concept I had for the space stage involving ancient civilizations and the ascension gate
|
|
4
|
867
|
December 4, 2022
|
Day and Night
|
|
48
|
2459
|
November 20, 2022
|
Tutorial: Redux
|
|
13
|
2266
|
November 12, 2022
|
Fossilisation
|
|
3
|
1225
|
November 5, 2022
|
Agents Discussion
|
|
26
|
4928
|
October 31, 2022
|
Redefining Species Success
|
|
12
|
1183
|
October 29, 2022
|
Multiplayer
|
|
9
|
2199
|
October 11, 2022
|
Complete Vision of Progression in the Microbe Stage
|
|
2
|
1383
|
September 26, 2022
|
New Game Presets
|
|
6
|
749
|
September 21, 2022
|
Starting Fresh-Spawn Compound Balancing
|
|
14
|
835
|
September 7, 2022
|
Compound Clouds and the Early Game
|
|
12
|
2208
|
September 6, 2022
|
Editing In-Game Processes to Match IRL Processes
|
|
11
|
650
|
September 5, 2022
|
Pacing and Combat
|
|
11
|
4529
|
August 26, 2022
|
Intraspecific Competition and Cannibalism
|
|
3
|
846
|
August 15, 2022
|
Slime
|
|
25
|
2173
|
August 14, 2022
|
Togglable LUCA Setting
|
|
6
|
1017
|
August 10, 2022
|
Revamping Compound Clouds
|
|
30
|
2898
|
August 3, 2022
|
Nutrient Cost Trait
|
|
18
|
1186
|
August 3, 2022
|
Phagocytosis Size Trait
|
|
17
|
1278
|
July 24, 2022
|
Mutation Point Modifier
|
|
3
|
819
|
July 21, 2022
|
Thermoplasts
|
|
6
|
2165
|
July 18, 2022
|
Revisiting engulfment mechanics
|
|
18
|
4357
|
July 5, 2022
|
Exploration
|
|
6
|
1721
|
July 3, 2022
|