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Patch Dynamic Environment
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|
39
|
1988
|
June 22, 2025
|
|
Re-assessing Microbe Stage Progression: The Proteome Method
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5
|
825
|
May 31, 2025
|
|
Behavior Editor Implementation
|
|
14
|
5256
|
May 24, 2025
|
|
Demand for official Mac (OSX) support
|
|
7
|
5525
|
May 23, 2025
|
|
Ibad018 - New Programmer
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|
1
|
150
|
May 22, 2025
|
|
0.8.3 Release Planning
|
|
6
|
724
|
May 13, 2025
|
|
Reworking the microbe backgrounds
|
|
5
|
1591
|
May 6, 2025
|
|
Bioluminescence
|
|
6
|
785
|
May 5, 2025
|
|
Revolutionary Games Studio ry - Report Of Activities 2024
|
|
0
|
180
|
April 15, 2025
|
|
Reworking the tutorial
|
|
28
|
759
|
March 27, 2025
|
|
New mascots
|
|
5
|
594
|
March 21, 2025
|
|
Harmonyjpetersen - Game Design
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|
2
|
225
|
March 18, 2025
|
|
An argument for Ascension tech being a progressive research rather than an on/off research
|
|
12
|
564
|
March 18, 2025
|
|
How Big Should Space Be?
|
|
5
|
1751
|
March 17, 2025
|
|
Replayability of the Microbe Stage
|
|
2
|
454
|
March 14, 2025
|
|
Finishing the tolerances feature
|
|
2
|
263
|
March 13, 2025
|
|
Idea for a loading screen story
|
|
14
|
525
|
March 10, 2025
|
|
Lady Death's Head - New Programmer
|
|
1
|
193
|
March 8, 2025
|
|
Upgrading to Godot 4.4
|
|
0
|
159
|
March 5, 2025
|
|
Starting on a design document for the civ stage
|
|
7
|
525
|
March 5, 2025
|
|
0.8.2 Release Planning
|
|
6
|
683
|
February 25, 2025
|
|
0.8.1 Release Planning
|
|
5
|
643
|
February 23, 2025
|
|
Concept Art Library
|
|
17
|
13886
|
February 18, 2025
|
|
Environmental Tolerance Adaptations
|
|
69
|
8543
|
February 11, 2025
|
|
Radiotrophy
|
|
23
|
7145
|
January 29, 2025
|
|
Expectations for Filling Important Niches in Thrive
|
|
2
|
361
|
January 24, 2025
|
|
3D anorganic environment design document
|
|
7
|
1845
|
January 17, 2025
|
|
Reconsidering the Multicellular-Aware Transition
|
|
7
|
1049
|
January 14, 2025
|
|
Game Design Lead Transition
|
|
3
|
310
|
January 15, 2025
|
|
The Sessile Question
|
|
20
|
3453
|
January 14, 2025
|