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Upgrading to Godot 4.4
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0
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152
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March 5, 2025
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Starting on a design document for the civ stage
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7
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515
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March 5, 2025
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0.8.2 Release Planning
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6
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675
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February 25, 2025
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0.8.1 Release Planning
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5
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629
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February 23, 2025
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Concept Art Library
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17
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13829
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February 18, 2025
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Environmental Tolerance Adaptations
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69
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8497
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February 11, 2025
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Radiotrophy
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23
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7127
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January 29, 2025
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Expectations for Filling Important Niches in Thrive
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2
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349
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January 24, 2025
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3D anorganic environment design document
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7
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1818
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January 17, 2025
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Handling Scale
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36
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2146
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January 16, 2025
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Reconsidering the Multicellular-Aware Transition
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7
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1028
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January 14, 2025
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Game Design Lead Transition
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3
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291
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January 15, 2025
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The Sessile Question
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20
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3425
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January 14, 2025
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Patryk26g - New Programmer
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2
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220
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January 7, 2025
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The World Generator: A Dynamically Generated GIS
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16
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2049
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December 21, 2024
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Evaluating Thrive 1.0 Release Goals
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5
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543
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December 20, 2024
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Planet Generation Roadmap
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3
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484
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December 20, 2024
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Context-Dependent Hints
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5
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195
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December 20, 2024
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Sulfur metabolism
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3
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429
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December 18, 2024
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Updating to .NET 9
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0
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133
|
November 29, 2024
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0.8.0 Release Planning
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8
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1005
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November 2, 2024
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Multicellular Stage: The Beginning
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75
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21824
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October 6, 2024
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Final design for Hydrogenase
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9
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730
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October 5, 2024
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Custom archive format for saving
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0
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127
|
October 2, 2024
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Graphical auto-evo report
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4
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505
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September 30, 2024
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Societal Stage Fundamentals
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3
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623
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September 21, 2024
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Mr42 - New Outreach Guy and Artist
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3
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242
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September 5, 2024
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0.7.1 Release Planning
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1
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507
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September 4, 2024
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Upgrade to Godot 4.3
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0
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130
|
September 3, 2024
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Proposal for Simulating Early Multicellular Organisms as Soft Bodies
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2
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338
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September 2, 2024
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