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0.8.3 Release Planning
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6
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717
|
May 13, 2025
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Reworking the microbe backgrounds
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5
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1587
|
May 6, 2025
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Bioluminescence
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6
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779
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May 5, 2025
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Revolutionary Games Studio ry - Report Of Activities 2024
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0
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178
|
April 15, 2025
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Reworking the tutorial
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28
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707
|
March 27, 2025
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New mascots
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5
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584
|
March 21, 2025
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Harmonyjpetersen - Game Design
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2
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221
|
March 18, 2025
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An argument for Ascension tech being a progressive research rather than an on/off research
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12
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553
|
March 18, 2025
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How Big Should Space Be?
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5
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1734
|
March 17, 2025
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Replayability of the Microbe Stage
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2
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451
|
March 14, 2025
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Finishing the tolerances feature
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2
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259
|
March 13, 2025
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Idea for a loading screen story
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14
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516
|
March 10, 2025
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Lady Death's Head - New Programmer
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1
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191
|
March 8, 2025
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Upgrading to Godot 4.4
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0
|
155
|
March 5, 2025
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|
Starting on a design document for the civ stage
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7
|
520
|
March 5, 2025
|
|
0.8.2 Release Planning
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6
|
678
|
February 25, 2025
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0.8.1 Release Planning
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5
|
638
|
February 23, 2025
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Concept Art Library
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17
|
13872
|
February 18, 2025
|
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Environmental Tolerance Adaptations
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69
|
8529
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February 11, 2025
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Radiotrophy
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23
|
7141
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January 29, 2025
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Expectations for Filling Important Niches in Thrive
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2
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357
|
January 24, 2025
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3D anorganic environment design document
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7
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1836
|
January 17, 2025
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Reconsidering the Multicellular-Aware Transition
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7
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1039
|
January 14, 2025
|
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Game Design Lead Transition
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3
|
299
|
January 15, 2025
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The Sessile Question
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20
|
3438
|
January 14, 2025
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Patryk26g - New Programmer
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2
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226
|
January 7, 2025
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The World Generator: A Dynamically Generated GIS
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16
|
2092
|
December 21, 2024
|
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Evaluating Thrive 1.0 Release Goals
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5
|
552
|
December 20, 2024
|
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Planet Generation Roadmap
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3
|
491
|
December 20, 2024
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Context-Dependent Hints
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5
|
197
|
December 20, 2024
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