Tutorial: Redux
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13
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2261
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November 12, 2022
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Fossilisation
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3
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1221
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November 5, 2022
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Agents Discussion
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26
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4921
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October 31, 2022
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Redefining Species Success
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12
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1177
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October 29, 2022
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About selling merch
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16
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1131
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October 29, 2022
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Multiplayer
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9
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2186
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October 11, 2022
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0.6.0 release planning
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3
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1913
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October 9, 2022
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Alternative ways to fix the performance
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9
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1262
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October 7, 2022
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Launcher 2.0
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0
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629
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October 5, 2022
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Introduction for Juuzo_Lenz214
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2
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543
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October 3, 2022
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Finishing the microbe stage roadmap
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26
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4563
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September 28, 2022
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Complete Vision of Progression in the Microbe Stage
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2
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1382
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September 26, 2022
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New Game Presets
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6
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748
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September 21, 2022
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Concept Art Library
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17
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12192
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September 21, 2022
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Microbe Biome Ambience
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27
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1965
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September 13, 2022
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SteampunkCorgi - New artist
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1
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402
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September 12, 2022
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Lokit Khemka - New Programmer
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2
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415
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September 12, 2022
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Major changes to Thrive repository structure and scripts
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1
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690
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September 10, 2022
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Convolution Surfaces: A better alternative to metaballs
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29
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3052
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September 8, 2022
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Starting Fresh-Spawn Compound Balancing
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14
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834
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September 7, 2022
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Compound Clouds and the Early Game
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12
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2203
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September 6, 2022
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Working through the Sound Effect Checklist
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34
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6642
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September 6, 2022
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Editing In-Game Processes to Match IRL Processes
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11
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649
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September 5, 2022
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Albo - New Sound Designer
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4
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654
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September 2, 2022
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Ithrul - Music Composer
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2
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404
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August 31, 2022
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TheHungryBandito - New Programmer
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3
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493
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August 30, 2022
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Microbe Evolutionary Strategies
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0
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1009
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August 28, 2022
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Pacing and Combat
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11
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4519
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August 26, 2022
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Kiloku - New Programmer
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1
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512
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August 21, 2022
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Background Blur
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7
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979
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August 20, 2022
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