|
Patch Dynamic Environment
|
|
39
|
1846
|
June 22, 2025
|
|
Re-assessing Microbe Stage Progression: The Proteome Method
|
|
5
|
773
|
May 31, 2025
|
|
Behavior Editor Implementation
|
|
14
|
5193
|
May 24, 2025
|
|
Demand for official Mac (OSX) support
|
|
7
|
5479
|
May 23, 2025
|
|
Ibad018 - New Programmer
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|
1
|
138
|
May 22, 2025
|
|
0.8.3 Release Planning
|
|
7
|
682
|
May 13, 2025
|
|
Reworking the microbe backgrounds
|
|
5
|
1542
|
May 6, 2025
|
|
Bioluminescence
|
|
6
|
732
|
May 5, 2025
|
|
Revolutionary Games Studio ry - Report Of Activities 2024
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|
0
|
163
|
April 15, 2025
|
|
Reworking the tutorial
|
|
29
|
500
|
March 27, 2025
|
|
New mascots
|
|
5
|
516
|
March 21, 2025
|
|
Harmonyjpetersen - Game Design
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|
2
|
196
|
March 18, 2025
|
|
An argument for Ascension tech being a progressive research rather than an on/off research
|
|
12
|
495
|
March 18, 2025
|
|
How Big Should Space Be?
|
|
5
|
1675
|
March 17, 2025
|
|
Replayability of the Microbe Stage
|
|
2
|
425
|
March 14, 2025
|
|
Finishing the tolerances feature
|
|
2
|
242
|
March 13, 2025
|
|
Idea for a loading screen story
|
|
14
|
449
|
March 10, 2025
|
|
Lady Death's Head - New Programmer
|
|
1
|
180
|
March 8, 2025
|
|
Upgrading to Godot 4.4
|
|
0
|
142
|
March 5, 2025
|
|
Starting on a design document for the civ stage
|
|
7
|
496
|
March 5, 2025
|
|
0.8.2 Release Planning
|
|
7
|
653
|
February 25, 2025
|
|
0.8.1 Release Planning
|
|
6
|
585
|
February 23, 2025
|
|
Concept Art Library
|
|
18
|
13563
|
February 18, 2025
|
|
Environmental Tolerance Adaptations
|
|
69
|
8070
|
February 11, 2025
|
|
Radiotrophy
|
|
23
|
6919
|
January 29, 2025
|
|
Expectations for Filling Important Niches in Thrive
|
|
2
|
334
|
January 24, 2025
|
|
3D anorganic environment design document
|
|
7
|
1756
|
January 17, 2025
|
|
Handling Scale
|
|
36
|
2036
|
January 16, 2025
|
|
Reconsidering the Multicellular-Aware Transition
|
|
7
|
982
|
January 14, 2025
|
|
Game Design Lead Transition
|
|
3
|
264
|
January 15, 2025
|