Release planning after 0.5.9
|
|
6
|
1350
|
July 25, 2022
|
Using C++ components in the game
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|
1
|
656
|
July 23, 2022
|
Fork this Repo!
|
|
2
|
815
|
July 2, 2022
|
List of unrealistic changes made for gameplay's sake
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|
8
|
1612
|
May 31, 2022
|
Release planning for 0.5.9 (and 0.5.8.1)
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|
22
|
1932
|
April 30, 2022
|
Game Design Decisions in Bucky's Absence
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12
|
808
|
April 15, 2022
|
Release planning for 0.5.8
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|
3
|
1558
|
February 13, 2022
|
Revolutionary Games Studio ry - Report Of Activities 2021
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|
0
|
883
|
February 4, 2022
|
Release planning for 0.5.7
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|
9
|
1327
|
December 6, 2021
|
Licensing of mods
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|
1
|
1030
|
November 24, 2021
|
Building a release checklist
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|
2
|
861
|
November 21, 2021
|
Thrive store page trailer
|
|
12
|
1129
|
November 19, 2021
|
Community translations for store content
|
|
6
|
792
|
November 10, 2021
|
About pricing of the game
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|
14
|
1430
|
October 28, 2021
|
Making the Paid Releases Special
|
|
5
|
964
|
October 14, 2021
|
Donation campaign results summary (2021)
|
|
0
|
1036
|
October 13, 2021
|
Making a CLA for Thrive
|
|
6
|
2550
|
August 7, 2021
|
Release planning for 0.5.5 and 0.5.4.1
|
|
3
|
1207
|
June 24, 2021
|
Revolutionary Games Studio is now an association
|
|
1
|
1196
|
February 17, 2021
|
Releasing 0.5.3.1 without binding agents
|
|
2
|
1282
|
February 13, 2021
|
Code of Conduct
|
|
2
|
666
|
December 16, 2020
|
Let's talk about founding an association
|
|
15
|
1990
|
November 26, 2020
|
Translation guidelines
|
|
4
|
734
|
November 18, 2020
|
Forming a non-profit
|
|
16
|
2517
|
October 19, 2020
|
Improving security on Github by requiring 2FA
|
|
1
|
501
|
August 27, 2020
|
Switching to Godot
|
|
4
|
2719
|
May 16, 2020
|
Why can't I register?
|
|
0
|
2145
|
March 25, 2016
|
Picking a new microbe stage design lead
|
|
3
|
1179
|
December 6, 2019
|
Improving the current workflow
|
|
0
|
625
|
November 27, 2019
|
Moving to Git LFS
|
|
1
|
1130
|
October 25, 2019
|